Oculus Hand Tracking Demo

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  • VR
  • Unity
  • Oculus Quest 2
  • Oculus Hand Tracking
  • Unity VR
  • Hand Pose Inputs
  • Gesture-based Design

Details

Developed a VR spellcasting demo in Unity using Oculus Quest 2 hand tracking. I adapted existing spell systems to work with gesture-based input, implementing new mechanics like gesture-driven shooting and alternative locomotion. Worked on a team of four, owning the hand tracking and input design.

Demo Video